

Here, you can manually adjust the rate at which MaxHP grows using a preset formula if you desire. The HP a battler has represents the amount of damage a battler can take before falling in battle. You may also adjust the maximum level limit, which by default is level 99. You may adjust the max limit for HP, MP, and other stats. This section adjusts the general stat maximums. This script grants lunatic users the flexibility of allowing formula-based stat growth for both actors and classes. Not only that, stats cannot be adjusted to classes specifically. Stats in RPG Maker VX are done completely through the database with little control over how they form. Having high LUK will increase the chances of landing a critical hit in addition to raising the damage dealt by a critical hit. However, with the LUK stat, not only is the critical hit rate affectable, the critical damage multiplier is also affected. LUK – In the past, critical hits are rare and unpredictable.Having high tenanciousness will reduce the duration of negative status effects applied on a target by enemy units. FOC also provides a unique bonus called Tenaciousness.


Now, AGI also provides a boost to evasion allowing high AGI stats to not only allow characters to act faster but to evade attacks more often.

#RPG MAKER MV CUSTOM STATS INSTALL#
However, for those who wish to use more than just the defaults and for those who wish to have more control over the numbers can use this script to install several new stats and also link together existing stats with new effects! RPG Maker VX by default uses a minimal amount of stats to convey various battle elements.
